Habbo Memories: Habbo Beta
If you have registered with Habbo until the end of 2009, you will certainly remember the greatest maintenance of Habbo history: the Habbo Beta program.

Shortly after seeing the Adobe Shockwave Player becomes an obsolete technology, Sulake found himself in the challenge of saving Habbo from its obsolescence too, which at the time worked based on this technology. To this end, developers of Sulake have engaged all departments of the company and faithful players to implement the so-called "new Habbo."

The program that in the first few weeks had just over a hundred players-testers selected by local Habbo Staff Teams, may have reached almost half a million players-testers after the release of invitations to the Beta. The forum was the main tool to report bugs found and was for months the most discussed subject in Habbo with millions of comments generated by players of all hotels. In fact, some features of the pre-Beta never came back, despite promises, but we can consider the hard work of months with successful.

The program ended in November 2009. There was no more drama, the new Habbo had been deployed and lived in the years following its best phase.

Today, ten years later, it seems we are reliving this same drama. Paradoxically, the solution implemented to keep Habbo alive to this day is the same one that can kill him at any time. With just a few months to shut down support for Adobe Flash Player and major browsers restrict its execution, Sulake is still a mystery about the future of Habbo. And it was for this reason that we found it interesting to rescue the memory of the Habbo Beta.

Repeatedly Sulake employees say that Habbo will continue to function normally, but there is more information.
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Game Balance 2018
2018 ended. For many, memories. For us, numbers. Therefore, we are bringing here a project shared between Brazilian, Finnish, German and Spanish fansites to the world: the Game Balance.

The Balance is the summarization of records of players' activities, such as registered users, created rooms and purchased groups from each hotel. The numbers obtained are compared to the previous year to check the performance of Habbo. We understand that these numbers reveal how engaged the users are with the game.

Criteria for data collection

We used the time zone of each hotel to find the first and last records of its respective community. Note that Habbo uses two time zones: the Greenwich Mean Time and the local time zone for each hotel. For this reason you will notice that there is a divergence of dates inside and outside the Hotel. Click here to see an example.

For this analysis were considered all records of the year: this includes banned and fake users, rooms and excluded groups. If it existed at some point, it was accounted for. It is unfeasible to know who and how many users are banned or excluded groups and rooms, for example. Moreover, this is irrelevant to the analysis and does not interfere with the final results.


The data below were organized by subject in the form of Habbo overview and are all we were able to collect and analyze. We provide the data with more details of each hotel to the local fansites. You can see them at the end of this article.


In 2018, 4,267,387 users worldwide were registered in Habbo. In all hotels there was a drop in total registered players. Overall, the decline was 20.5%. Below, the number of registered users in each hotel and the oscillation in relation to the previous year.

Hotel Total Oscillation (%)
Habbo.com.br 1,683,164 -19.9
Habbo.de 100,358 -19.7
Habbo.es 969,143 -13.4
Habbo.fi 52,413 -7.3
Habbo.fr 249,512 -16.3
Habbo.it 83,192 -26.9
Habbo.nl 134,282 -27.6
Habbo.com.tr 271,717 -23.1
Habbo.com 723,606 -28.7

Since 2013, a year after the Sulake adopt drastic changes in the direction of Habbo, the number of users, globally, is steady fall. Of course, the disappearance of advertising campaigns has this the main reason. Of course, the absence (or nonexistence) of advertising campaigns has influenced the number of active players in the community.

Fakes? Yes, we have found many. We are unable to say for what reasons each of them was created. However, we find that in the middle and end of each year, exactly the holiday period in many countries and the arrival of the advent calendar, the number of new users increases significantly.
Does any of your users include in this number?











Decrement also recorded in the total of groups sold in Habbo. There were 80,033 purchased throughout 2018 worldwide. That's down 18%.

Hotel Total Oscillation (%)
Habbo.com.br 25,898 -23.8
Habbo.de 2,943 -25.5
Habbo.es 16,802 -14
Habbo.fi 860 -5.1
Habbo.fr 5,933 -15.9
Habbo.it 1,304 -39.2
Habbo.nl 4,081 -33.7
Habbo.com.tr 6,068 +45.6
Habbo.com 16,344 -21.8

While Habbo.it achieved the sharpest drop of almost 40%, Habbo.com.tr stands out as the only hotel to close the positive balance.

Creating a group is not as easy as creating a user or a room. You must be a member of Habbo Club and buy your group for 10 credits. In 2018, users spent 802,330 credits buying groups.

Unfortunately we are not able to calculate additional items for groups such as furniture and forums.











The total of rooms is directly related to the total of active users: if there are more users, there are more rooms and vice versa. Many of these are from noob users, but mostly created by players to develop their favorite activities in Habbo. Users (and also staffs) created 5,789,316 rooms in 2018. This means 23.2% less than the previous year.

Hotel Total Oscillation (%)
Habbo.com.br 2,252,341 -25.1
Habbo.de 140,682 -24.5
Habbo.es 1,324,795 -16.9
Habbo.fi 69,077 -20.4
Habbo.fr 323,819 -16.9
Habbo.it 106,443 -26.3
Habbo.nl 186,614 -27.1
Habbo.com.tr 554,381 -22.8
Habbo.com 831,164 -27.1










Limited Edition Rares

We also have data from the Limited Edition Rares (LTD). Below, the table lists the amount of items sold, coins spent and the selling rate of the LTD rares of each hotel in 2018.

Hotel Items Sold Coins Spent Selling Rate (%)
Habbo.com.br 208 99,000 21.3
Habbo.de 496 267,500 65.6
Habbo.es 446 227,250 45.8
Habbo.fi 104 52,500 48.1
Habbo.fr 354 195,250 54.6
Habbo.it 133 64,500 41
Habbo.nl 221 112,250 34.1
Habbo.com.tr 126 72,250 38.8
Habbo.com 1,116 558,000 93.9

Note that Habbo.com.br, the largest hotel, has the worst selling rate. Habbo.com surprises with more than 90% of the rare sold. Overall, this sales rate was 52.9% - there was a decrease of 1.8% in relation to the previous year.

From these data, it is possible to get some curiosities.


Best Selling
The Butterfly Habberge Egg had 70.2% of the items sold.

Code: easter_ltd18_habberge10
Release date: March 15, 2018
672 items available
472 items sold
354,000 coins spent

If you want to know more curiosities about the LTD rares, visit the main article clicking here.

Habbo Club Payday

On the 15th of each month, members of Habbo Club receives a payment for loyalty to the club and a percentage proportional to what was spent at the Shop. Traditionally, Habbo releases some data from HC Payday on Twitter and we also store it in our database.

According to Habbo, this year 9,250,590 credits were paid worldwide. This value is 7.5% lower than in 2017.
The best payment was in August: 937,915 credits paid in one go.

Below, the amounts paid month to month compared to the previous year.

Month Credits Oscillation (%)
January 860,021 -24.7
February 680,271 -17.3
March 686,188 -13.9
April 825,528 +0.9
May 660,782 -14.7
June 758,007 -5.5
July 833,212 -6.2
August 937,915 +20.7
September 858,048 -7
October 618,099 -12.2
November 763,304 +8.2
December 769,215 -8.2

In April, a user from Habbo.com shared the HC historical payment series on Twitter. You can remember here.

We should thank all those who somehow helped us in this great research. After all, it's not an easy job to collect and analyze so much data and make it visually pleasing from images and texts translated into multiple languages.

Rob.Cuffe Motivo.ban
Cinoplex Ne.ko
@Justeeri@ Happitorini
petiMr Lordalzx
Carboteck Nickmania

Game Balance Media Kit

If you would like to use some image on your fan site, blog or Twitter, we host all the material used in this news in Google Drive.
You can use it freely.
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Limited Edition Rares: the black box
Puhekupla, with the help of several fansites partners, was able to obtain detailed information about the Limited Edition Rares collection. Basically, we set up a database with information on each of the 171,547 items from the 89 rare ones launched at the 9 hotels over their 5 years of existence. The data collected, are just the one you see in the shop during the sale of a LTD: items available, items sold and price.
This work lasted for months and today we are being able to introduce it.

For the data, consider the following facts:

1. We are no longer able to get this data from Habbo Denmark, Norway and Sweden;
2. The Habbo Turkey was opened after the sale of several LTD, but even so the shop provides information on items made available and sold prior to the opening. Probably the items that appear as sold were distributed differently in the community;
3. The calculations are only valid for Habbo Coins. Diamonds and other currencies were not considered;
4. All data are from the Habbo Shop and refer to the items only. We have no information about buyers.

About LTDs

They first came to Habbo on April 4, 2012 during the Easter campaign. They are characterized by being available for a limited amount in the shop. This amount is pre-determined and varies in each Hotel, depending on the demand and varies for each rare released, as well as the price. Once the threshold quantity is reached, it is no longer possible to buy. Just like all the rare ones, they are also available in the shopfor a limited time.

Habbo Staffs claim that if the rare do not sold out, stranded items can be distributed in other ways. But there is no evidence that this happened at some point.

The black box

There is so much information collected that it would be impossible to display everything here in this article. Therefore, we summarize graphically for each hotel, as you can see below. The sales data for each rare one is in a PDF file hosted on Google Drive.

We share this responsibility with other fansites so they can show you more detailed information about your hotel. At the end of this article, just select your country to find it.

Habbo Global Statistics

9 hotels
89 rares
171,547 items available
123,338 items sold
25,990,509 Habbo credits spent
42 badges

Best Selling
Four rare are in this position. They have achieved 100% sales in all hotels!

Worst Selling
This was the biggest failure: only 33% of the items available were sold.

Code: scifi_ltd17_mech
Release date: May 15, 2017
954 items available
315 items sold
157,500 coins spent

The most abundant rare
In absolute numbers, that is, the rare one found in greatest quantity.

Code: sf_pod_dark
Release date: April 6, 2012
13,600 items available
11,047 items sold
552,350 coins spent

The most rare
In absolute numbers, that is, the rare one found in least quantity.

Code: vikings_throne
Release date: May 28, 2014
315 items available
265 items sold
265,000 coins spent

Hotel Ranking
This is the ranking of hotels where most users buy rare in relation to the quantity available.

Habbo.com - 87.2%
Habbo.de - 83.6%
Habbo.fi - 75.3%
Habbo.com.br - 73.7%
Habbo.es - 71.6%
Habbo.nl - 67.5%
Habbo.fr - 66.6%
Habbo.it - 63.2%
Habbo.com.tr - 16.1%

The badges became a rule only from September 2014. Before that, they were distributed in the rare ones on only five occasions.

Unfortunately we are not able to tell how many badges were distributed to users. A user can purchase multiple items from the same rare one, but will receive the badge only once. So we are not able to do this calculation. You can discover information like this on sites like Habbowidgets by searching for one of the badges. However, it is still not possible to obtain 100% accuracy.

Badge Sales
Referring only to items that were sold with badge
Selling rate: 76.2%
50,048 items available
38,154 items sold

Non Badge Sales
Referring only to items that were sold without badge
Selling rate: 70.1%
121,499 items available
85,184 items sold

Sales rose 6% with the badges.
Highlight for Habbo.com, where it reaches 97%!

If Sulake has as a goal the sale of all items, that is, 171,547 items, then it would be spent 34,517,540 coins! However, only 123,338 items were sold and this had the cost of 25,990,509 coins. Thus, players saved 8,643,031 of coins around the world.
Did you also avoid spending?


Check out all Habbo.com.br data by clicking here


Check out all Habbo.de data by clicking here


Check out all Habbo.es data by clicking here


Check out all Habbo.fi data by clicking here


Check out all Habbo.fr data by clicking here


Check out all Habbo.it data by clicking here


Check out all Habbo.nl data by clicking here


Check out all Habbo.com.tr data by clicking here


Check out all Habbo.com data by clicking here

Unfortunately in recent times the Habbo Team has made it difficult for us to get interesting information like this, but we hope Sulake will be able to enjoy our work.
We hope we can continue doing more things like this and keep you updated on Habbo.

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Dear @Puhekupla_Staff followers,

We have found it difficult to fulfill our work by providing news about Habbo Staff(s) lately as you have may noticed. We are currently the only source that provides news about Habbo Staffs and the video game company Sulake. Unfortunately our scanners are almost completly down, and our tools are broken. We are no longer able to discover new Habbo Staff(s) which has been our vision and our main goal since day one to deliver, regular news and changes about the Habbo Staff(s) within Sulake by making use of the open source code, the API. This is not possible anymore as it once was since the developers started to prevent our work in different kind of ways. For example when they decided to remove the visible ADM badge from the badge widget of every Habbo user(s) public profile. To be able to maintain this account, we ask you now to please constantly updating us if you have news about Habbo Staff(s) or as well Sulake. Please retweet this statement to show your support to our team and to underline your signature for a better and more open source code to all the users of the Habbo community as well as your support for Habbo Fansites using different widgets to provide information about user(s) in Habbo globally like us. By retweet this tweet you also clarify that the developers have done wrong and that they should be open minded for ideas. Your support is very important for us and we believe that we can together make a big difference.

Puhekupla Staff Team.
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