Habbo Statistics 2019
We arrived in 2020. Like every new year, we get a new cycle of plans and goals for many people. However, before we move on, it is necessary to consider what has happened in the previous cycle, because then we can determine better next strategies. For Habbo, it's no different. So, Puhekupla and partner fansites again have the Habbo Statistics.

Habbo Statistics is a summary of millions of activity records of players of the year that has ended, such as registered users, created rooms and groups that have been purchased at each hotel. For us, the numbers are used to evaluate the level of interactivity in the game. For Sulake, they serve to develop their plans and goals, especially in a year when many changes are expected.

Criteria for data collection

We used the time zone of each hotel to find the first and last records of its respective community. Note that Habbo uses two time zones: the Greenwich Mean Time and the local time zone for each hotel. For this reason you will notice that there is a divergence of dates inside and outside the Hotel. Click here to see an example.

For this analysis were considered all records of the year: this includes banned and fake users, rooms and excluded groups. If it existed at some point, it was accounted for. It is unfeasible to know who and how many users are banned or excluded groups and rooms, for example. Moreover, this is irrelevant to the analysis and does not interfere with the final results.

THE BIG DATA

Habbo is also big data. Among so many records about the game, you can extract a lot of interesting information in further work. Here we will offer an overview of each hotel's activities this past year. More detailed information about your community can be found on local fansites.

Users

Habbo continues to grow, but at a slow pace. 3,887,577 new players arrived in 2019, a 8.9% reduction over the previous year. While some older players stop accessing Habbo for a variety of reasons, new players arrive. Thus, if there are fewer players registering, fewer active players will be.

Hotel Total Oscillation (%)
Habbo.com.br 1,608,211 -4.45
Habbo.de 88,591 -11.72
Habbo.es 853,378 -11.94
Habbo.fi 44,242 -15.58
Habbo.fr 273,820 +9.74
Habbo.it 79,088 -4.93
Habbo.nl 111,855 -16.7
Habbo.com.tr 224,503 -17.37
Habbo.com 603,889 -16.54

Habbo.fr was the only hotel to register a growth in total users, contrary to what has been registered for a few years in all hotels. We can say that the fall in rates, in general, was milder than last year.



If you are a loyal Habbo player, you have probably at some point noticed numerous newly registered characters with random names, parked outside the room, with no activity. Many of these accounts are generated through programs that manipulate Habbo codes by the players themselves. Most of the time, for the purpose of crowding rooms and gaining relevance in the game navigator. On some occasions, thousands of these characters joined Habbo at the same time!

Habbo.com.br


Habbo.de


Habbo.es


Habbo.fi


Habbo.fr


Habbo.it


Habbo.nl


Habbo.com.tr


Habbo.com




Groups

As the number of active players decreases, so do catalog purchases. Such effect was observed for Habbo Groups. We counted 69,793 new groups created in 2019, a 12.79% reduction in total purchases.

However, the reduction of active users in the game cannot be considered as the only and main factor for this fact. Offering other items that add more value to users can influence their priority when choosing where to spend their coins. At the same time, Sulake still requires players to be members of Habbo Club to buy a group, which doesn't make much sense anymore, since other Habbo Club independent advantages have emerged, such as buyable clothes and the Builders Club.

Hotel Total Oscillation (%)
Habbo.com.br 20,473 -20.94
Habbo.de 2,856 -2.95
Habbo.es 17,543 +4.41
Habbo.fi 649 -24.53
Habbo.fr 4,814 -18.86
Habbo.it 1,080 -17.17
Habbo.nl 2,859 -29.94
Habbo.com.tr 6,231 +2.68
Habbo.com 13,288 -18.69

Habbo.com.tr closes the year with the positive balance once again, as does Habbo.es, which had a slightly better result. Looking at the extremes, Habbo.com.br sells 30 times more groups than Habbo.fi.

Since each group sells for 10 credits, players spend 697,930 credits worldwide. In addition, for each group it is possible to buy a forum and various furniture. However it is not possible to analyze this data.


Habbo.com.br


Habbo.de


Habbo.es


Habbo.fi


Habbo.fr


Habbo.it


Habbo.nl


Habbo.com.tr


Habbo.com




Rooms

In 2019 we saw 4,704,918 new rooms appearing in all hotels, 18.73% less than the previous year. The creation of new rooms is a direct consequence of new users coming to the game, as with each new registration, a new pre-decorated room comes up. But it can also indicate fewer active players in the hotel.

Hotel Total Oscillation (%)
Habbo.com.br 1,855,643 -17.61
Habbo.de 123,371 -12.3
Habbo.es 1,090,317 -17.69
Habbo.fi 43,817 -36.56
Habbo.fr 302,591 -6.55
Habbo.it 93,710 -11.96
Habbo.nl 146,748 -21.36
Habbo.com.tr 403,298 -27.25
Habbo.com 645,423 -22.34

Habbo.com.br


Habbo.de


Habbo.es


Habbo.fi


Habbo.fr


Habbo.it


Habbo.nl


Habbo.com.tr


Habbo.com



Limited Edition Rares

This type of furniture is available for a limited time and quantity and has a unique registration number for each unit sold. Habbo still assures us that they will never be sold again. Often offered for high values, the LTD rares generate controversy when offered for sale, but it is a strategy that Sulake still seems to bet on.

During the past year, 6 new LTD rares have arrived on the Shop. Especially for Habbo France and the Netherlands, there was an extra rare due to legal issues. Other curiosities you see below:


Hotel Items Sold Coins Spent Selling Rate (%)
Habbo.com.br 612 225,750 52.04
Habbo.de 917 358,125 88.08
Habbo.es 1,020 385,125 76.40
Habbo.fi 167 57,375 56.80
Habbo.fr 535 194,750 54.04
Habbo.it 108 38,875 25.17
Habbo.nl 327 121,375 40.22
Habbo.com.tr 244 87,750 55.32
Habbo.com 1,670 647,250 93.40

Habbo.com again imposes itself as the best buyers, while Habbo Italy took the worst position - this was the only hotel where sales rates dropped.

The total number of items made available this year increased by 32.88%, that is, there were 1,989 more units than in 2019. Players in turn responded by buying more and sales performance rose from 52.97% in 2018 to 67.41% in 2019. This was the best balance of the last two years.

Global Sales





Best Selling
The Rainbow Parasol reached 92.77% of sales!

Release date: July 29, 2019
Code: rainbow_ltd19_parasol
1,980 items available
1,837 items sold
459,250 credits spent






Habbo Club Payday

Monthly, on the 15th, cashback for Habbo Club members takes place. Habbo returns 10% of the amount spent on the Shop to users and this injects thousands of credits into the pockets of hundreds of users at all hotels. Through Twitter, Habbo make us know some information about this amount paid.

According to Habbo, in 2019 players received back 9,144,022 credits worldwide. The highlight is for the month of December, with an increase of 25%. This was the second best December ever (just behind 2017 when 1,073,800 credits were paid).

Below, the amounts paid month to month compared to the previous year.

Month Credits Oscillation (%)
January 758,201 -11.83
February 661,506 -2.75
March 630,897 -8.05
April 844,390 +2.28
May 711,003 +7.60
June 716,788 -5.43
July 883,003 +5.97
August 736,247 -21.50
September 781,680 -8.90
October 705,491 +14.13
November 748,514 -1.93
December 966,302 +25.62

In the annual review, there was a 1.15% drop from 2018 - this means fewer purchases were made by Habbo Club members. However, the decline was slowed compared to the previous year's balance sheet.

Among other curiosities, the biggest single user payment of the year occurred in July, with 2,372 credits paid. Again in September, a single player also received this same amount.


WHAT ABOUT HABBO STAFFS? WHAT THEY ARE DOING?

Much of the entertainment in Habbo is generated by the players themselves. Games, mazes, competitions and many others are activities developed exclusively by players most of the time. So if there are more active players, then there is more entertainment in the game. If there are fewer active players, soon there will be less entertainment.

However, it is not enough just to wait for players to make Habbo a more fun space. The Habbo Team has a key role in boosting the animation of its users. So we also looked at some of the things they did in 2019.

Published News

While Habbo uses Facebook, Instagram, and Twitter for instant communication, the game's own website remains the most efficient tool for keeping your community informed of the latest news and official competitions.

In 2019, the Habbo Team posted 2,132 news on 9 Habbo sites. Most in French, with 559 publications - that's 26% of the total. Quite different from Habbo Turkey, where less than 70 news were posted there.

In the table below you can check more details of each hotel.

Hotel Total Oscillation (%)
Habbo.com.br 412 -2.60
Habbo.de 204 +4.61
Habbo.es 196 +14.61
Habbo.fi 130 -15.03
Habbo.fr 559 -4.11 *
Habbo.it 95 +26.66
Habbo.nl 97 +7.77
Habbo.com.tr 67 +24.07
Habbo.com 209 +13.58

In general, the rate of news release improved, especially in hotels where rates were lower. The increase was 9.56%*.

Much of the news we read is actually written by the users themselves, such as ambassadors, fansite members and room builders. But it is up to the local staff to publish the news as well as review and coordinate all this work. Other news, no text, but just a link redirecting the user to the Habbo Shop or room.

* Due to the difficulties in getting the news published on Habbo.fr between January 1, 2018 and January 27, 2018, this number has been approximated.


Badges

Certainly badges are the items of greatest desire among the users. For some, a unique badge is worth more than any furniture. We also seek to understand what Habbo is doing about it.

There are currently about 19,000 badges hosted on Sulake's server - and we've reviewed it all! Counting them is not an easy job as this number increases every week. However we were able to find out that 1,182 new badges were hosted last year. This number refers only to new and known badges, meaning there may be hidden badges on the server that no fansite has yet found.

Month Badges hosted Oscillation (%)
January 93 -25.6
February 86 -37.68
March 146 +31.53
April 94 -14.54
May 104 +6.12
June 109 -33.53
July 68 -28.42
August 87 -19.44
September 81 +9.45
October 106 -2.75
November 107 -16.4
December 101 +21.68

In the month-to-month analysis, there is a 11.98% drop in total new hosted badges. This does not necessarily mean that there are fewer badges being distributed at Habbo competitions, as it is common to reuse old badges not used to reward users at events. However, we do not have enough information to make an accurate analysis of this. Please note that this review only refers to known badges in Habbo and not how they are used in your community.


First badges



These code badges FR91A, FR92A, FR93A, FR94A and FR95A were the first of the year to be hosted on the server at the same time on January 2, at 15:18:17 (GMT). Other badges were hosted later that day.


Latest badges



On December 30, at 19:17:57 (GMT) was hosted the last badge of the year, code X1925.




We don't know what to come in 2020, but Sulake promises to be a year of big news. The 2019 balance tells us that there is still a large community of loyal players waiting for upcoming Habbo projects. By 2020, we'll see how the community will react to this. But by then, fansites, including Puhekupla, will do a hard job of maintaining it.

This project was developed in partnership with:

iDHabbo, Habbonight, LeFrank and Pixels Emotion
Habbolando and HabView
HabboTemplarios
Fuusio
HabbGames and HabboAndChill
HabboInHabbo, HabboLifeForum and HabboTravel
HabboFever
Habbolar
HabboHelpers

If you would also like to share the infographics on your fansite, blog or social network, you can find them in our Google Drive folder.

Puhekupla greatly thanks the collaborators for this project:

Motivo.ban and Rob.Cuffe
Cinoplex
Happitorini
Lordalzx and .::fillette13::.
bektaƟ55
No comments
Habbo Memories: Habbo Beta
If you have registered with Habbo until the end of 2009, you will certainly remember the greatest maintenance of Habbo history: the Habbo Beta program.

Shortly after seeing the Adobe Shockwave Player becomes an obsolete technology, Sulake found himself in the challenge of saving Habbo from its obsolescence too, which at the time worked based on this technology. To this end, developers of Sulake have engaged all departments of the company and faithful players to implement the so-called "new Habbo."

The program that in the first few weeks had just over a hundred players-testers selected by local Habbo Staff Teams, may have reached almost half a million players-testers after the release of invitations to the Beta. The forum was the main tool to report bugs found and was for months the most discussed subject in Habbo with millions of comments generated by players of all hotels. In fact, some features of the pre-Beta never came back, despite promises, but we can consider the hard work of months with successful.

The program ended in November 2009. There was no more drama, the new Habbo had been deployed and lived in the years following its best phase.

Today, ten years later, it seems we are reliving this same drama. Paradoxically, the solution implemented to keep Habbo alive to this day is the same one that can kill him at any time. With just a few months to shut down support for Adobe Flash Player and major browsers restrict its execution, Sulake is still a mystery about the future of Habbo. And it was for this reason that we found it interesting to rescue the memory of the Habbo Beta.

Repeatedly Sulake employees say that Habbo will continue to function normally, but there is more information.
No comments
Game Balance 2018
2018 ended. For many, memories. For us, numbers. Therefore, we are bringing here a project shared between Brazilian, Finnish, German and Spanish fansites to the world: the Game Balance.

The Balance is the summarization of records of players' activities, such as registered users, created rooms and purchased groups from each hotel. The numbers obtained are compared to the previous year to check the performance of Habbo. We understand that these numbers reveal how engaged the users are with the game.

Criteria for data collection

We used the time zone of each hotel to find the first and last records of its respective community. Note that Habbo uses two time zones: the Greenwich Mean Time and the local time zone for each hotel. For this reason you will notice that there is a divergence of dates inside and outside the Hotel. Click here to see an example.

For this analysis were considered all records of the year: this includes banned and fake users, rooms and excluded groups. If it existed at some point, it was accounted for. It is unfeasible to know who and how many users are banned or excluded groups and rooms, for example. Moreover, this is irrelevant to the analysis and does not interfere with the final results.

THE BIG DATA

The data below were organized by subject in the form of Habbo overview and are all we were able to collect and analyze. We provide the data with more details of each hotel to the local fansites. You can see them at the end of this article.

Users

In 2018, 4,267,387 users worldwide were registered in Habbo. In all hotels there was a drop in total registered players. Overall, the decline was 20.5%. Below, the number of registered users in each hotel and the oscillation in relation to the previous year.

Hotel Total Oscillation (%)
Habbo.com.br 1,683,164 -19.9
Habbo.de 100,358 -19.7
Habbo.es 969,143 -13.4
Habbo.fi 52,413 -7.3
Habbo.fr 249,512 -16.3
Habbo.it 83,192 -26.9
Habbo.nl 134,282 -27.6
Habbo.com.tr 271,717 -23.1
Habbo.com 723,606 -28.7

Since 2013, a year after the Sulake adopt drastic changes in the direction of Habbo, the number of users, globally, is steady fall. Of course, the disappearance of advertising campaigns has this the main reason. Of course, the absence (or nonexistence) of advertising campaigns has influenced the number of active players in the community.


Fakes? Yes, we have found many. We are unable to say for what reasons each of them was created. However, we find that in the middle and end of each year, exactly the holiday period in many countries and the arrival of the advent calendar, the number of new users increases significantly.
Does any of your users include in this number?

Habbo.com.br


Habbo.de


Habbo.es


Habbo.fi


Habbo.fr


Habbo.it


Habbo.nl


Habbo.com.tr


Habbo.com




Groups

Decrement also recorded in the total of groups sold in Habbo. There were 80,033 purchased throughout 2018 worldwide. That's down 18%.

Hotel Total Oscillation (%)
Habbo.com.br 25,898 -23.8
Habbo.de 2,943 -25.5
Habbo.es 16,802 -14
Habbo.fi 860 -5.1
Habbo.fr 5,933 -15.9
Habbo.it 1,304 -39.2
Habbo.nl 4,081 -33.7
Habbo.com.tr 6,068 +45.6
Habbo.com 16,344 -21.8

While Habbo.it achieved the sharpest drop of almost 40%, Habbo.com.tr stands out as the only hotel to close the positive balance.

Creating a group is not as easy as creating a user or a room. You must be a member of Habbo Club and buy your group for 10 credits. In 2018, users spent 802,330 credits buying groups.

Unfortunately we are not able to calculate additional items for groups such as furniture and forums.

Habbo.com.br


Habbo.de


Habbo.es


Habbo.fi


Habbo.fr


Habbo.it


Habbo.nl


Habbo.com.tr


Habbo.com




Rooms

The total of rooms is directly related to the total of active users: if there are more users, there are more rooms and vice versa. Many of these are from noob users, but mostly created by players to develop their favorite activities in Habbo. Users (and also staffs) created 5,789,316 rooms in 2018. This means 23.2% less than the previous year.

Hotel Total Oscillation (%)
Habbo.com.br 2,252,341 -25.1
Habbo.de 140,682 -24.5
Habbo.es 1,324,795 -16.9
Habbo.fi 69,077 -20.4
Habbo.fr 323,819 -16.9
Habbo.it 106,443 -26.3
Habbo.nl 186,614 -27.1
Habbo.com.tr 554,381 -22.8
Habbo.com 831,164 -27.1

Habbo.com.br


Habbo.de


Habbo.es


Habbo.fi


Habbo.fr


Habbo.it


Habbo.nl


Habbo.com.tr


Habbo.com





Limited Edition Rares

We also have data from the Limited Edition Rares (LTD). Below, the table lists the amount of items sold, coins spent and the selling rate of the LTD rares of each hotel in 2018.


Hotel Items Sold Coins Spent Selling Rate (%)
Habbo.com.br 208 99,000 21.3
Habbo.de 496 267,500 65.6
Habbo.es 446 227,250 45.8
Habbo.fi 104 52,500 48.1
Habbo.fr 354 195,250 54.6
Habbo.it 133 64,500 41
Habbo.nl 221 112,250 34.1
Habbo.com.tr 126 72,250 38.8
Habbo.com 1,116 558,000 93.9

Note that Habbo.com.br, the largest hotel, has the worst selling rate. Habbo.com surprises with more than 90% of the rare sold. Overall, this sales rate was 52.9% - there was a decrease of 1.8% in relation to the previous year.

From these data, it is possible to get some curiosities.


Global



Best Selling
The Butterfly Habberge Egg had 70.2% of the items sold.

Code: easter_ltd18_habberge10
Release date: March 15, 2018
672 items available
472 items sold
354,000 coins spent


If you want to know more curiosities about the LTD rares, visit the main article clicking here.


Habbo Club Payday

On the 15th of each month, members of Habbo Club receives a payment for loyalty to the club and a percentage proportional to what was spent at the Shop. Traditionally, Habbo releases some data from HC Payday on Twitter and we also store it in our database.

According to Habbo, this year 9,250,590 credits were paid worldwide. This value is 7.5% lower than in 2017.
The best payment was in August: 937,915 credits paid in one go.

Below, the amounts paid month to month compared to the previous year.

Month Credits Oscillation (%)
January 860,021 -24.7
February 680,271 -17.3
March 686,188 -13.9
April 825,528 +0.9
May 660,782 -14.7
June 758,007 -5.5
July 833,212 -6.2
August 937,915 +20.7
September 858,048 -7
October 618,099 -12.2
November 763,304 +8.2
December 769,215 -8.2

In April, a user from Habbo.com shared the HC historical payment series on Twitter. You can remember here.


We should thank all those who somehow helped us in this great research. After all, it's not an easy job to collect and analyze so much data and make it visually pleasing from images and texts translated into multiple languages.

Rob.Cuffe Motivo.ban
Cinoplex Ne.ko
AlexGeek
@Justeeri@ Happitorini
petiMr Lordalzx
Carboteck Nickmania
Ernst
Droube

Game Balance Media Kit

If you would like to use some image on your fan site, blog or Twitter, we host all the material used in this news in Google Drive.
You can use it freely.
3 comments
Limited Edition Rares: the black box
Puhekupla, with the help of several fansites partners, was able to obtain detailed information about the Limited Edition Rares collection. Basically, we set up a database with information on each of the 171,547 items from the 89 rare ones launched at the 9 hotels over their 5 years of existence. The data collected, are just the one you see in the shop during the sale of a LTD: items available, items sold and price.
This work lasted for months and today we are being able to introduce it.

For the data, consider the following facts:

1. We are no longer able to get this data from Habbo Denmark, Norway and Sweden;
2. The Habbo Turkey was opened after the sale of several LTD, but even so the shop provides information on items made available and sold prior to the opening. Probably the items that appear as sold were distributed differently in the community;
3. The calculations are only valid for Habbo Coins. Diamonds and other currencies were not considered;
4. All data are from the Habbo Shop and refer to the items only. We have no information about buyers.

About LTDs

They first came to Habbo on April 4, 2012 during the Easter campaign. They are characterized by being available for a limited amount in the shop. This amount is pre-determined and varies in each Hotel, depending on the demand and varies for each rare released, as well as the price. Once the threshold quantity is reached, it is no longer possible to buy. Just like all the rare ones, they are also available in the shopfor a limited time.

Habbo Staffs claim that if the rare do not sold out, stranded items can be distributed in other ways. But there is no evidence that this happened at some point.

The black box

There is so much information collected that it would be impossible to display everything here in this article. Therefore, we summarize graphically for each hotel, as you can see below. The sales data for each rare one is in a PDF file hosted on Google Drive.

We share this responsibility with other fansites so they can show you more detailed information about your hotel. At the end of this article, just select your country to find it.


Habbo Global Statistics

9 hotels
89 rares
171,547 items available
123,338 items sold
25,990,509 Habbo credits spent
42 badges




Best Selling
Four rare are in this position. They have achieved 100% sales in all hotels!


Worst Selling
This was the biggest failure: only 33% of the items available were sold.

Code: scifi_ltd17_mech
Release date: May 15, 2017
954 items available
315 items sold
157,500 coins spent




The most abundant rare
In absolute numbers, that is, the rare one found in greatest quantity.

Code: sf_pod_dark
Release date: April 6, 2012
13,600 items available
11,047 items sold
552,350 coins spent

The most rare
In absolute numbers, that is, the rare one found in least quantity.

Code: vikings_throne
Release date: May 28, 2014
315 items available
265 items sold
265,000 coins spent




Hotel Ranking
This is the ranking of hotels where most users buy rare in relation to the quantity available.

Habbo.com - 87.2%
Habbo.de - 83.6%
Habbo.fi - 75.3%
Habbo.com.br - 73.7%
Habbo.es - 71.6%
Habbo.nl - 67.5%
Habbo.fr - 66.6%
Habbo.it - 63.2%
Habbo.com.tr - 16.1%




Badges
The badges became a rule only from September 2014. Before that, they were distributed in the rare ones on only five occasions.




Unfortunately we are not able to tell how many badges were distributed to users. A user can purchase multiple items from the same rare one, but will receive the badge only once. So we are not able to do this calculation. You can discover information like this on sites like Habbowidgets by searching for one of the badges. However, it is still not possible to obtain 100% accuracy.

Badge Sales
Referring only to items that were sold with badge
Selling rate: 76.2%
50,048 items available
38,154 items sold

Non Badge Sales
Referring only to items that were sold without badge
Selling rate: 70.1%
121,499 items available
85,184 items sold

Sales rose 6% with the badges.
Highlight for Habbo.com, where it reaches 97%!




Coins
If Sulake has as a goal the sale of all items, that is, 171,547 items, then it would be spent 34,517,540 coins! However, only 123,338 items were sold and this had the cost of 25,990,509 coins. Thus, players saved 8,643,031 of coins around the world.
Did you also avoid spending?




Habbo.com.br


Check out all Habbo.com.br data by clicking here

Habbo.de


Check out all Habbo.de data by clicking here

Habbo.es


Check out all Habbo.es data by clicking here

Habbo.fi


Check out all Habbo.fi data by clicking here

Habbo.fr


Check out all Habbo.fr data by clicking here

Habbo.it


Check out all Habbo.it data by clicking here

Habbo.nl


Check out all Habbo.nl data by clicking here

Habbo.com.tr


Check out all Habbo.com.tr data by clicking here

Habbo.com


Check out all Habbo.com data by clicking here

Unfortunately in recent times the Habbo Team has made it difficult for us to get interesting information like this, but we hope Sulake will be able to enjoy our work.
We hope we can continue doing more things like this and keep you updated on Habbo.

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