[furniPNG=stories_shakespeare_bench] [furniPNG=stories_shakespeare_fairy] [furniPNG=stories_shakespeare_swing] [furniPNG=stories_shakespeare_tree] **Update by HenkAkaYasin** ["s","5735","stories_shakespeare_tree","49976","0","2","2","","Wondrous Weeping Willow","The most poetic of trees","","13519","true","-1","false","","1","false","1","0","0"],["s","5736","stories_shakespeare_swing","49976","4","2","1","","Garden Rose Swing","Divinely Dreamy","","13520","true","-1","false","","1","false","0","1","0"],["s","5737","stories_shakespeare_bench","49976","0","2","1","","Sit back and smell the flowers","Rosemantic Bench","","13521","true","-1","false","","1","false","0","1","0"],["s","5738","stories_shakespeare_fairy","49976","2","1","1","","Fairy Statue","Away with the fairies","","13522","true","-1","false","","1","false","0","0","0"], 
Read more...{.right}**On the 18th February, codes were uploaded to the servers which cast a black cloud over casinos and betting in Habbo. The codes release information that there shall soon be a limit on how many dice you can place in your room, this limit is unknown at the moment but sure doesn't look good for a lot of people. This event comes a year after Habbo.dk disabled dice masters completely from their hotel. We know one thing for certain, and that's that there'd be a massive uproar in the hotel and if it was to go ahead - its likely there'd be a walkout of many users. We also know the casino and betting sector is important to the economy on Habbo, it promotes the flow of coins and items from one person to another so that these don't stagnate. It's certain that everyone would be affected by this in one way or another, so leave your thoughts and check out the codes below.** --- **The codes:** notification.casino.too_many_dice.placement={"display":"POP_UP"} notification.casino.too_many_dice={"display":"POP_UP"} --- A smaller code was also uploaded today too, this releases information on ''akamai debugging''. We're not 100% sure what this could be for but a simple search of any web search engine teaches us Akamai is a cloud service. akamai.debugging.enabled=true
Read more...Article promo images were uploaded today for Habbo Stories new campaign which show images of possible future furniture. These featured furniture include new benches, swings, trees and statues. As well as new furniture, the image also shows a possible new effect - which is enhanced fairy wings, completely different from the old wings released in 2011. You can check out these images below yourself. ---    {.center} [right]Thanks to Habtium for extracting the furniture from the promo images :-)[/right]
Read more...**New quest codes were recently uploaded for the new campaign Habbo Fashion Week! This campaign will see the release of new Habbo clothing & accessories. With references to the royals, Danny Zuko, 2pac & punks - its not to be missed!** --- quests.HFW2014_1.1392210615439.chaincaption=I feel like a King! quests.HFW2014_1.1392210615439.chaininfo=This morning you woke up feeling like a King! quests.HFW2014_1.1392211067144.completed=Yeah, you did it! Do you feel comfortable enough in these shoes? Keep them, and keep this Badge too! And don't miss tomorrow's Quest and reward! quests.HFW2014_1.1392211067144.desc=This morning you woke up feeling like a King! quests.HFW2014_1.1392211067144.hint=Dress up like one and shout how you feel today to win today's Badge! Don't forget to come back tomorrow for the next Quest! quests.HFW2014_1.1392211067144.name=Today I feel like... quests.HFW2014_1.name=Today I feel like... quests.HFW2014_2.1392221819859.chaincaption=I feel like a Punk! quests.HFW2014_2.1392221819859.chaininfo=This morning you woke up feeling like a Punk! quests.HFW2014_2.1392222155004.completed=Yeah, you did it! Do you feel comfortable enough in these shoes? Keep them, and keep this Badge too! And don't miss tomorrow's Quest and reward! quests.HFW2014_2.1392222155004.desc=This morning you woke up feeling like a Punk! quests.HFW2014_2.1392222155004.hint=Dress up like one and shout how you feel today to win today's Badge! Don't forget to come back tomorrow for the next Quest! quests.HFW2014_2.1392222155004.name=Today I feel like... quests.HFW2014_2.name=Today I feel like... quests.HFW2014_3.1392222738552.chaincaption=I feel like Danny Zuko! quests.HFW2014_3.1392222738552.chaininfo=This morning you woke up feeling like Danny Zuko! quests.HFW2014_3.1392222901127.completed=Yeah, you did it! Do you feel comfortable enough in these shoes? Keep them, and keep this Badge too! And don't miss tomorrow's Quest and reward! quests.HFW2014_3.1392222901127.desc=This morning you woke up feeling like Danny Zuko! quests.HFW2014_3.1392222901127.hint=Dress up like him and shout how you feel today to win today's Badge! Don't forget to come back tomorrow for the next Quest! quests.HFW2014_3.1392222901127.name=Today I feel like... quests.HFW2014_3.name=Today I feel like... quests.Horse_12_1.1330417308599.completed=Excel quests.HFW2014_4.1392223166818.chaincaption=I feel like a Space Explorer quests.HFW2014_4.1392223166818.chaininfo=This morning you woke up feeling like a Space Explorer! quests.HFW2014_4.1392223187449.completed=Yeah, you did it! Do you feel comfortable enough in these shoes? Keep them, and keep this Badge too! And don't miss tomorrow's Quest and reward! quests.HFW2014_4.1392223187449.desc=This morning you woke up feeling like a Space Explorer! quests.HFW2014_4.1392223187449.hint=Dress up like one and shout how you feel today to win today's Badge! Don't forget to come back tomorrow for the next Quest! quests.HFW2014_4.1392223187449.name=Today I feel like... quests.HFW2014_4.name=Today I feel like... quests.HFW2014_5.1392223584220.chaincaption=I feel like a Japanese Cook quests.HFW2014_5.1392223584220.chaininfo=This morning you woke up feeling like a Japanese Cook quests.HFW2014_5.1392223880242.completed=Yeah, you did it! Do you feel comfortable enough in these shoes? Keep them, and keep this Badge too! And don't miss tomorrow's Quest and reward! quests.HFW2014_5.1392223880242.desc=This morning you woke up feeling like a Japanese Cook quests.HFW2014_5.1392223880242.hint=Dress up like one and shout how you feel today to win today's Badge! Don't forget to come back tomorrow for the next Quest! quests.HFW2014_5.1392223880242.name=Today I feel like... quests.HFW2014_5.name=Today I feel like... quests.HFW2014_6.1392224232051.chaincaption=I feel like 2Pac! quests.HFW2014_6.1392224232051.chaininfo=This morning you woke up feeling like 2Pac! quests.HFW2014_6.1392224306675.completed=Yeah, you did it! Do you feel comfortable enough in these shoes? Keep them, and keep this Badge too! And don't miss tomorrow's Quest and reward! quests.HFW2014_6.1392224306675.desc=This morning you woke up feeling like 2Pac! quests.HFW2014_6.1392224306675.hint=Dress up like him and shout how you feel today to win today's Badge! Don't forget to come back tomorrow for the next Quest! quests.HFW2014_6.1392224306675.name=Today I feel like... quests.HFW2014_6.name=Today I feel like... quests.HFW2014_7.1392226029244.chaincaption=I feel like a Peruvian! quests.HFW2014_7.1392226029244.chaininfo=This morning you woke up feeling like a Peruvian! quests.HFW2014_7.1392226046929.completed=Yeah, you did it! Do you feel comfortable enough in these shoes? Keep them, and keep this Badge too! And don't miss tomorrow's Quest and reward! quests.HFW2014_7.1392226046929.desc=This morning you woke up feeling like a Peruvian! quests.HFW2014_7.1392226046929.hint=Dress up like one and shout how you feel today to win today's Badge! Don't forget to come back tomorrow for the next Quest! quests.HFW2014_7.1392226046929.name=Today I feel like... quests.HFW2014_7.name=Today I feel like... --- Check back soon for any updates! If you have any ideas what these quests could be for, throw us a comment!
Read more...**An update was deployed recently that allows you to now leave a group without being sent to the groups homeroom. This will allow you to defeat those pesky auto-kickers and leave that selected group badge without any problems. This too, also could cause problems for Habbo armies, and businesses that request for a user to join a badge before entry.**  Are you happy you can finally leave those groups you couldn't possibly before - or did you too have one of those auto-kicking group rooms? We want to know your thoughts, post them in the comments. {.center}
Read more...**Various codes were uploaded today, the first set implement the feature of having to highlight the lines you are to report when filing a case, this should allow moderators to deal with a case much quicker as they won't have to trail through lines and lines of chat-log.** help.cfh.error.nochathistory=You cannot submit a call for help without chatting first! help.cfh.error.chatmissing=You have to select one or more chat lines to indicate the emergency! help.emergency.chat_report.description=Please help our moderators and highlight lines of chat that you feel they need to see. help.emergency.chat_report.submit.button=Send help request help.emergency.chat_report.subtitle=3. What's going on? help.emergency.main.submit.button=Continue --- **The second simply adds a url link to a possible new button.** terms_of_service.link=help.habbo.com/entries/23096348-Terms-of-Service-and-Privacy-Policy --- **The third set of codes is an update to the valentine cards that were implemented on the Habbo.com hotel yesterday. These notifications alert the user upon receiving a valentines card from another player.** notification.gifting.valentine.linkTitle=View it notification.gifting.valentine.linkUrl=event:inventory/open/furni/%INVENTORYID% notification.gifting.valentine.message=You have received a Valentines card from %USERNAME%
Read more...[furniPNG=br_phoenix] [furniPNG=val14_lamp] 
Read more...**I'm sure you all saw my article at http://puhekupla.com/en/news/2683 which released images and codes of the new valentines cards, today we have images available to release on this lovely new feature.** --- Firstly this is an exclusive to Habbo.com feature, it's based in the Habbo stories application; an application that allows you to publish your creations to the rest of the Habbo community. So how do you start creating your card, you may ask? You begin by deciding if you wish to stick to the default card layout or pay credits for the full monty.  --- You are then asked to write a small message in the box below, add a recipient you wish the card to be sent to and then send your card. Note: You can only send cards to users on your friends list! You get five free cards to send out.  --- Upon delivery, the recipient will receive a notification of a new item in their inventory - this is shown as an envelope.  --- The card itself is a wall item, a furniture; that has no icon but is programmed similar to how photos were, ever changing depending on the design of the card.  --- You can view the card by placing on your wall and then double clicking it.  --- If you're fed up of being delivered 100's of untradable cards, you have the option to delete the furniture simply by hovering over the card.  --- Now what are you waiting for, show us some love and send us a few cards! *Want to test out the cards in a room? http://www.habbo.com/room/63852765*
Read more... {.center} **Give your Habbo friends a kiss this valentines and grab yourself a commemorative badge! Mwah! You can view these codes below.** quests.val14_kiss.1392199148238.chaincaption=World Record Kiss quests.val14_kiss.1392199148238.chaininfo=Habbo gives love to the world, as true as 1, 2, 3 MUAH! quests.val14_kiss.1392200115584.completed=Congratulations, your kiss is awesome! quests.val14_kiss.1392200115584.desc=Habbo gives love to the world, as true as 1, 2, 3 MUAH! quests.val14_kiss.1392200115584.hint=Will we win the record of most Habbos blowing a kiss to the world? Join 25 Habbos in the same room blowing a kiss and get a commemorative Badge! quests.val14_kiss.1392200115584.name=World Record Kiss quests.val14_kiss.name=World Record Kiss
Read more... {.center} **The official Habbo blog, blog.habbo.com[blog.habbo.com]() published an article releasing information of a day in the life of a Habbo Developer, you can read this below.** --- Since the first post on this blog we’ve had lots of requests for there to be some kind of ‘A day in the life of’ blog, discussing some of the steps and stages of development here at Habbo. So today I will be walking you through my average day! We’ll be looking at a small – but mighty – feature that went live last week; When a user reports another Habbo, the reported Habbo will be automatically muted.  **So what’s first?** After walking into the office, helping ourselves to a cup of java goodness, and pondering about the exciting things ahead, we sit down and check our emails! Basic, but important. We need to know what’s been happening in all the different Sulake departments before we have a daily dev (development shortname) meeting. At this meeting we discuss any new problems or issues that might be occurring, as well as keep each other updated on our other projects progress. Once the meeting is over, we can move on to the more interesting stuff! We log into some of back systems, check on how the hotels are doing. We typically tend to check on what’s been deployed recently, what’s still being worked on, and if they’re any new bugs that have been reported. Below is a little graph showing the number of issues reported in 30 days vs the number of issues fixed in 30 days. Those with a eagle eye will notice there are more resolved than created, this is because we also fixed issues reported more than 30 days ago within these 30 days!  **Great.. but I haven’t seen any coding** Before we can start coding we actually need to put in a lot of preparation into a plan for the feature. Even something as seemingly small as automatically muting a user after you report them takes a large amount of pre-planning. For instance, for this particular feature we first had the user care team contact us and say “Hey guys, we’ve got this idea for an amazing new feature.” Once we have that initial concept, we have a lot more questions to answer before we can proceed; How long will it take? Is it actually possible? Does the feature exist already? Is there a better alternative? Who is going to work on it? …and much much more! Once we answer all of those, then someone on the Development team starts working on it. S/he develops it locally on their machine – this is where coding gets involved! Then once they are happy with the feature, they test it and then publish the feature on one of our testing hotels. Only Sulake staff have access to these not-so-top-secret testing hotels. Once the feature is live on the test hotels, a number of different staff from different departments will test the feature. We wouldn’t want to publish something that wasn’t the best it could be! **So when does it get onto Habbo?** Well that’s a good question. After a large amount of testing has been done, and any required localizations have been completed, we start preparing the live hotels for the new feature. Typically, this is when a number of different fansites start to pick-up on the new features and will comment and report on them. **Is that it?** Well, not exactly…. There are many smaller stages involved, such as code reviews and documentation, but for the most part this is it! We hope this brief overview will give you a good idea of how feature development work happens in Habbo! {.center} - http://blog.habbo.com/2014/02/12/a-day-in-the-life-of-a-habbo-developer/ --- Not so glam, as you'd expect for such a stressful job. Post your thoughts on this below, is it as you expected?
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